Hi!
After some time, I'm at another image. I would like to hear some comments
about it.
The watertexture is mostly by Christoph Hormann, the serpent's head is part
of a poser dragon I downloaded sometimes somewhere and that guy in the front
is obviously a poser man, too.
I rendered this in Megapov 0.6a, 'cause the changes in the isosurface-syntax
kept me from using the ship model in the beta versions of 3.5. I started to
convert it to the new syntax, but than it was changed again. Now I'll wait
until the final version.
I already made some changes to guy in the foreground (rotated him to hide
the right arm, changed eyebrow and lip color).
Should I lower the camera to break the waterline with the mans head?
This image took about 5h to trace on my PII 450.
Greetings,
Marc-Hendrik
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